Skripsi
The Use Of Word Mole Game In Teaching Vocabulary Mastery In Eight Grade Students At SMP N 1 Taebenu
XML
This research aimed to investigate the effectiveness of the Word Mole game in improving vocabulary mastery among eighth-grade students at SMPN 1 Taebenu. A quantitative method employing an experimental design was employed for data collection over a period of two months, including pre-test, treatment, and post-test phases. The sample comprised 30 students, selected using purposive sampling, from the eighth grade of SMPN 1 Taebenu. The study aimed to determine the extent to which the use of the Word Mole game contributed to enhancing students' vocabulary mastery. The results of this research indicated a significant difference in mean scores between the pre-test and post-test stages, with a percentage increase of 34.09% in students' vocabulary proficiency. The t-test value for vocabulary proficiency was calculated as 11.25, while the critical t-table value was 2.045. Thus, the ttest value (11.25) exceeded the t-table value (2.045). Consequently, the alternative hypothesis (H1) was accepted, while the null hypothesis (H0) was rejected.
Detail Information
Item Type |
Skripsi
|
---|---|
Penulis |
Ivana S. M. Lese - Personal Name
|
Student ID |
1601020086
|
Dosen Pembimbing |
LAURENSIUS KIAN BERA - 196001261987021001 - Dosen Pembimbing 1
MARCELIANUS AKOLI - 198205132014042 1 001 - Dosen Pembimbing 2 |
Penguji |
Yosep B. Kroon - 196508151993031001 - Ketua Penguji
Laurensius Kian Bera - 196001261987021001 - Penguji 1 Marcelinus Akoli - 19820513204021001 - Penguji 2 |
Kode Prodi PDDIKTI |
88103
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Edisi |
Published
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Departement |
Pendidikan Bahasa Inggris
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Kontributor | |
Bahasa |
English
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Penerbit | UPT Perpustakaan Undana : Kupang., 2023 |
Edisi |
Published
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Subyek | |
No Panggil |
882.03 Ese T
|
Copyright |
Individu Penulis
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Doi |